Games · 02 live · 00 promised

Two titles, live now.
Nothing on this page is a mockup.

Every game here is playable in one click, no form, no registration. Both are in early access with partner operators: that word means "being measured", not "coming soon".

Early access · Live demo

CORRIDOR

How high before you bank?

A figure walks an endless corridor. Every few seconds, three doors: safe and small, balanced, or long odds for a big multiplier, each with its probability printed on the front. The pot compounds with every door broken. One locked door ends the run.

01Set a stake, start the run. Three doors are dealt, odds declared.
02A timer counts down. Choose a door, or bank the pot at any moment.
03Hesitate past the timer and the doors lock: the run is lost. The clock is part of the game.
04Multipliers and odds are re-dealt fresh at every door. No fixed ladder.

The proprietary gesture is not running, which the figure does on its own. It is choosing under time.

SERIES Stickman Saga MECHANIC timed choice, three doors ODDS declared on every door SESSION rounds of seconds, bank any time FORMAT HTML5 · desktop and mobile STATUS early access with partner operators
Play the demo One click · no sign-up
Early access · Live demo

THE STACK

Pull blocks, bank before it falls.

A tower of blocks with the figure standing on top. Each block is printed with its own multiplier and its own odds: pull it and the pot grows, but the tower gets weaker with every gap. Bank at any moment. One block too many and everything comes down.

01Set a stake, start the round. Every block shows its multiplier and odds.
02Tap a block to pull it. The pot multiplies; the tower leans.
03Bank any time. If the tower falls, the pot goes with it.
04Risk is structural: the same block is worth more from a weaker tower.

Same question as CORRIDOR, different pressure: no clock here, just a structure that gets less forgiving with every win.

SERIES Stickman Saga MECHANIC pull and bank, escalating risk ODDS declared on every block SESSION rounds of seconds, bank any time FORMAT HTML5 · desktop and mobile STATUS early access with partner operators
Play the demo One click · no sign-up
The series

One question, asked two ways:
push on, or bank what you have?

TACIT · STUDIO
STICKMAN SAGA
Series 01
CORRIDORunder a timer
THE STACKone block at a time

Stickman Saga is TACIT's first series: one white figure, one recurring decision, new structures to test it in. Titles outside the saga will come. Nothing appears on this page before it is playable.

Next step

Sixty seconds inside the product beats any deck.

Play both demos, then tell us your markets and what you would need to see on a test shelf.